Portfolio

Games & projects

From cutscenes on a licensed console game to live services on EA’s biggest mobile titles, plus the things I make in my spare time. Want the PDF? Download my design portfolio or resume.

Stories from the trenches

Professional

Personal projects

Levels & game jams

Other contract work

Pixel City Bros (PC) – Game Designer (contract) Systems design for indie RPG inspired by classic SNES RPGs and side-scrolling beat-em-ups. Combat system design, character and ability designs, and other game mechanics like town reputation, arena battles, XP curves, item drops, and more.

Miscellaneous fun stuff

Harry the Handsome Executive Modding

Created ‘Return of Ubermann’ level set for Mac shareware game Harry the Handsome Executive, maintained fan site with information about level design.

Fortunately, someone uploaded a play-through of the game to YouTube: Level 1 · Level 2 · Level 3 · Level 4 · Level 5 · Level 6 · Level 7 · Level 8 · Level 9 · Level 10 · Level 11.

Music Production

Recorded, produced, and mixed demos and EPs for local bands, including the EP ‘Prolonging the Days‘ by prog-metal band Weslester.

Played drums and wrote music in local band Red Lantern.

Video Production

Produced/Directed “The Worst (and Best) Full-time Job” short doc, purchased by CurrentTV

Directed and edited a music video for high-school duo Two Seconds. (Aspect ratio broke when I uploaded to youtube, and I don’t have the source material anymore. Sad.)

Education

B.A. Cinema San Francisco State University

Save your progress

An occasional email when I publish an essay or release a game.